


Searching for and using valuable metals (e.g. If you're looking for good ways to increase your fortress wealth, the same page lists some:Ĭhecking for promising stone layers when selecting your location. He must work not only to attain an accuracy level, but also to maintain it. To increase above the lowest level of accuracy, the bookkeeper needs a meager office. The desired level of accuracy can be set in the settings menu from the nobles screen (when the bookkeeper is highlighted). Artifacts made of precious resources and heavily decorated can easily be worth thrice the value of the rest of your fortress in the early years. Artifacts are usually one of the largest influences of fortress wealth. All objects with any value (including mined-out areas, bridges, engravings and every kind of created good) will be included in the total. Your fortress's total Created Wealth is visible on the z - status screen once you have a bookkeeper with at least novice appraiser skill (though your bookkeeper still needs to do quite a bit of work to achieve and maintain exact figures).
DWARF FORTRESS TILESET FONT DOWNLOAD
If you want something different (or larger still), you can download a wide variety of fonts and tilesets from the wiki. curses_square_16x16 is a better choice the tiles are square, and noticeably larger. The default font is curses_640x300, which is intended for use in an 80x24 tile game window at 640x300 resolution (hence the name), so the tiles are pretty small - 8x12. There are a lot of settings here, most of them well documented in the file itself, but the ones you're interested in are FONT, GRAPHICS_FONT, and GRAPHICS_FULLFONT, which control the font in non-tiled, tiled windowed, and tiled fullscreen modes. To use a different font, you'll have to edit data/init/init.txt (which is also where you find ZOOM_SPEED). The ZOOM_SPEED setting affects how fast it zooms. It does tend to make things blurry, though. To zoom, you can use the mousewheel or the keys to zoom in and out, which is good for quickly getting a close up look at something or a quick overview of your domain. You have two options: zoom in or use a larger font (or tileset).
